《Ieee Transactions On Visualization And Computer Graphics》雜志的最新年發(fā)文量為392篇。
這表明該刊在每年都會精選并發(fā)表一定數(shù)量的高質(zhì)量文章,以保持其在計算機:軟件工程領(lǐng)域的學術(shù)影響力。
該刊聚焦于計算機科學-計算機:軟件工程領(lǐng)域的前沿研究,致力于推動該領(lǐng)域新技術(shù)和新知識的傳播與應用。同時它積極鼓勵研究人員詳細發(fā)表其高質(zhì)量的實驗研究和理論成果。
該刊的平均審稿周期約為 約3月 。
Ieee Transactions On Visualization And Computer Graphics 雜志發(fā)文統(tǒng)計
文章名稱引用次數(shù)
- Infill Optimization for Additive Manufacturing-Approaching Bone-Like Porous Structures52
- Saliency in VR: How do people explore virtual environments?40
- Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario30
- Revisiting Trends in Augmented Reality Research: A Review of the 2nd Decade of ISMAR (2008-2017)29
- Visualizing Dataflow Graphs of Deep Learning Models in TensorFlow29
- The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response28
- LSTMVis: A Tool for Visual Analysis of Hidden State Dynamics in Recurrent Neural Networks23
- Origin-Destination Flow Maps in Immersive Environments23
- Patch-Based Image Inpainting via Two-Stage Low Rank Approximation22
- AcTiVis: Visual Exploration of Industry-Scale Deep Neural Network Models19
國家/地區(qū)發(fā)文量
- USA441
- CHINA MAINLAND213
- GERMANY (FED REP GER)156
- France68
- England64
- Canada47
- Austria42
- Japan29
- Switzerland26
- Australia24